Showing posts with label innovation. Show all posts
Showing posts with label innovation. Show all posts

Monday, 6 November 2017

Innovation for Transformation at Agile Vietnam Conference 2017

Yesterday I spoke at Agile Vietnam Conference 2017 giving an updated presentation on TRIZ.  I'd taken the feedback from my previous presentation on TRIZ at Global Scrum Gathering Singapore 2017 and produced something with a bit more focus.  Rather than spending so much time on Genrich Altshuller's story and on the 40 inventive principles I instead focused more on the various tools for inventive thinking.

The end result certainly held together better.  This time I could go into more depth with the tools for inventive thinking and start to apply them to software development scenarios rather than spending half the time introducing the background then spending the rest of the time dancing around the subject and expressing my amazement at the marvellous discoveries.

Then next step is probably to develop some workshops to apply the tools in a group setting.

Here are my slides:
 https://www.slideshare.net/DuncanCampbell5/innovation-for-transformation-agile-vietnam-conference-2017 

Some other highlights from the conference:
  • Guillaume Duquesnay talked about Extreme Estimation - a key take-away was to remember that people are much better at comparing things than putting a number to something, which makes relative estimation faster and more accurate (or less inaccurate)
  • Silvana Wasitova talked about High Performing Teams with reference to the McCarthys' 12 Core Protocols - I'm still not sure about the Check In with a statement of one's feelings...
  • Kiro Harada gave his continually evolving Kaizen talk and introduced the Manifesto for Lazy Product Development; his mention of Muri (overload), Mura (uneven) and Muda (waste) struck a chord, particularly dealing with Muri before one can then deal with Mura and then Muda.

Wednesday, 19 July 2017

Beyond Brainstorming at Global Scrum Gathering Singapore 2017

Yesterday I spoke at Global Scrum Gathering Singapore 2017 giving a presentation on TRIZ.  TRIZ originated in the USSR, but it is gradually gaining worldwide exposure so it is still relatively unknown.

Brainstorming is the intellectual equivalent of grabbing whatever is to hand, throwing it at a target and seeing what hits and sticks.  Humans have evolved further than our dung-throwing simian cousins, and so too has our understanding of innovation.

Genrich Altshuller's Teoriya Resheniya Izobretatelskikh Zadach (TRIZ), or the theory of inventive problem solving, consists of a catalogue of 40 inventive principles, a matrix for resolving contradictions and numerous mental and practical tools that can be successfully employed by anyone to solve any problem innovatively.

TRIZ emerged from a systematic study of patents, other innovations and how innovative people produce innovative solutions.  Despite the inventive principles and contradictions leaning heavily towards the physical world, TRIZ is applicable to all domains including software, people and not just the invention of new physical products.

In this presentation I aimed to provide the audience with an introduction to a number of TRIZ tools that they would be able to apply immediately to any problem-solving scenario, not just when thinking of product backlog items or resolving impediments experienced by Scrum teams.\

At the end I had some positive feedback on the subject, and some suggestions for how to improve the talk for a future presentation.

Here are my slides:
 https://www.slideshare.net/DuncanCampbell5/beyond-brainstorming-innovation-for-everyone-global-scrum-gathering-singapore-2017