To the casual observer it
would have appeared that the project had in place what appeared to be all the
trappings of a successful agile development project for at least most of its
lifecycle:
- a product owner – who was really a project manager and not a domain expert, but he knew the product vision… and there were Subject Matter Experts to support the Product Owner
- a prioritised backlog – maintained by a product owner… though the product backlog was a bit of a secret for several months early in the lifetime of this project
- daily stand-up scrums
- a scrum board with Post-It notes
- a burn-down chart
- regular sprints – with sprint planning and estimation
- reviews – where the sprint’s results would be demonstrated; and sprint retrospectives where the scrum teams would reflect on what went wrong, what went right and how to do things better
- a scrum master, and
- an actual product – under development with Letters of Intent to purchase.
Despite those agile
ingredients, the body of this project was riddled with diseases. Some of these diseases
were known at the time. Other diseases only became
apparent afterwards.
- an organisation inexperienced in software development – inexperienced in identifying good quality people to recruit
- poor quality staff – but they thought they were good; resistant to improvement, and resistance to removing them
- poor attention to quality – must go fast and ignore quality; lack of appreciation for what quality meant
- poor communication within the team – secret chats for requirements, etc; cliques (sub-groups) existed
- mismatched expectations – what the product could do vs what its people thought it could do; how good people were vs how they actually performed
- cancerous growth rate – particularly in the early part of the project there was rapid recruitment; rapid recruitment without establishing how to get good quality staff; rapid recruitment before working out how to manage the numbers; rapid recruitment while still “having to go fast and ignore quality”
- limited customer input – there were Subject Matter Experts, but no real-life customer who was actually using the product and giving in-depth feedback
- unverified customer input – proxy customer input from Subject Matter Experts was unchallenged and there was a divergence of opinions amongst the Subject Matter Experts
Meanwhile, there were no retained
customers who would pay for the product.
A handful did pay some money and
receive the product. Those customers were only
interested in a small sub-set of the features and they were
interested in having more features related to only the sub-set they were
interested in. Relationships soured,
and the customers did not stay for long, partly because of the poor quality of the product and the slower than
expected/desired time to develop the requested features/enhancements.
Our highest objective is to satisfy the customer through early and continuous delivery of valuable software. (Manifesto for Agile Software Development)
The project team failed to observe the primary objectiveof commercial software development - not just to write software; not just to provide
software to a customer but to provide a solution to a customer's problem. Few potential customers saw the
product vision as a valuable solution to their problems.
The product tried to
provide a common solution for different customer segments. Some features were only
potentially valuable to certain potential customer segments, so other potential
customers would question who the product was aimed at. The product tried to solve
a problem that either did not exist or was not sufficiently great a problem for
people
Most importantly, the
project team failed to react to this
information - the project persisted in the face of this negative
information.
The project failed to
learn early and often, so in order to have stood a chance of succeeding it
needed to have been learning early and learning often. If you find that the
product does not fit the market, either: find or create a
better market, or create a different
product.
How to identify if a
product solves a problem worth solving? Create a hypothesis and
test it! This is fundamental practice behind Lean Startup.
Asking people if they
think something is a good idea is not enough. Letters of Intent are
worthless. Software Requirements
Specifications did nothing to tell the team if something was a good idea. The Advisory Board did
nothing to tell the team if something provided a solution to a sufficiently
valuable problem.
The internal users cropped
up in the story of this product, but they appeared late in the story, and then
they were neglected – they were a captive market that was not exploited. Subject Matter Experts
provided guidance and conducted demonstrations, but did not use the product as
part of their normal day-to-day work. Input from SMEs and
(later) beta testers was not structured/coordinated.
One needed to get detailed
input from people actually using the product to find out how they used it and
whether it helped them in their work...business analysis
methods should have been used: observing users in action, deliberately questioning
users on their actions, thoughts and attitudes. Input from SMEs alone is
not enough.
Finally, in the Q&A at the end Kiro Harada pointed out that the project had really died a long time ago. The project had been kept "alive" by the project's sponsor, so in effect it was really a zombie project.
Here are my slides:
https://www.slideshare.net/DuncanCampbell5/we-built-it-they-didnt-come-67963609
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